Grading a card from a game that hasn't even reached full retail yet sounds premature, and in most cases it genuinely is.

But Cyberpunk TCG's chase-card tiers, Iconic Rare, Secret Rare, and the top-end Nova Rare, are exactly the kind of cards collectors ask this question about the moment any new TCG launches.

The honest answer depends heavily on which specific card you pulled, not on the game's hype level or Kickstarter record alone.

Here is what's actually worth thinking through before paying a grading company to lock a brand-new card in plastic.

What PSA, BGS, and CGC Actually Say About New TCGs

None of the major grading companies have issued a Cyberpunk TCG-specific announcement as of this writing, but that's normal. New TCG releases typically fall under existing general trading card categories rather than getting their own dedicated submission tier on day one.

That means submitting is already technically possible through standard TCG submission tiers the moment cards are in hand. The real question is whether it's financially worth doing yet, not whether it's allowed.

Why Grading This Early Is Usually a Losing Bet

Grading fees start well above $75 per card at standard turnaround through most major companies, and that cost doesn't change based on how new or hyped the card's underlying game is.

A brand-new TCG has no price history, no population report data, and no proven secondary market yet, which means a freshly graded card could easily cost more in fees than it's worth reselling for months after submission.

Which Cyberpunk TCG Cards Are Even Worth Considering

Realistically, only the top three rarity tiers deserve this conversation at all: Iconic Rare cards, which are alternate-art chase versions, Secret Rare cards, and the rarest Nova Rare tier sitting above both.

Within that group, serialized prerelease promos and regional tournament prize cards like the Encrypted Legend cards awarded at the Edgerunner Open Regionals carry the strongest early case, since their print runs are capped to a specific one-time event rather than an ongoing booster pool.

What a $28.3 Million Kickstarter Actually Tells You About Future Value

A funding record proves a large, engaged buyer base exists, which is a genuinely good early signal for long-term demand on top-tier chase cards specifically.

It does not, by itself, prove any individual card will hold grading-worthy value, since funding success measures interest in the overall product, not scarcity or condition sensitivity of any one printing.

The Case for Waiting Instead of Grading Immediately

Letting the secondary market settle for even a few months after the November 6 retail launch gives population reports and real sale prices time to exist, both of which are missing entirely on day one.

A card worth grading today will almost always still be worth grading in three to six months, while a card that turns out not to hold value is an avoidable loss if you waited to find that out first.

How to Protect Chase Cards While You Decide

Whether or not you submit for grading now, a top-tier pull needs real protection the moment it leaves the pack, regardless of timing on the grading decision itself.

A rigid card holder or a dedicated graded-ready case keeps a Nova Rare or Secret Rare in pack-fresh condition, preserving the option to grade later without risking damage in the meantime.

How Long Grading Actually Takes Right Now

PSA's standard Regular tier currently runs 65 to 120 days for turnaround, with faster Express, Super Express, and Walk-Through tiers available at steadily higher per-card fees for anyone unwilling to wait months.

That turnaround window matters for a brand-new TCG specifically, since a card submitted today under standard service might not come back graded until well into Set 2's own release window, long after the early hype that justified grading it has cooled.

What a Population Report Actually Measures

A population report tracks how many copies of a specific card a grading company has graded at each grade level, which is the single biggest piece of missing data for any brand-new TCG in its first weeks on shelves.

Without population data, there's no reliable way to know whether a Nova Rare pull is one of five known copies or one of five hundred, which is exactly why waiting for that data to accumulate changes the grading math significantly.

Common Mistakes to Avoid

  • Grading common or uncommon cards that will never recoup submission fees.
  • Submitting before any real population report or sale history exists.
  • Confusing Kickstarter hype with proven individual-card secondary-market demand.
  • Leaving a top-tier pull unprotected while deciding whether to grade it.

Frequently Asked Questions

Have PSA or BGS announced Cyberpunk TCG-specific grading support?

No dedicated announcement exists yet, but submissions fall under existing general TCG categories already.

Which Cyberpunk TCG cards are worth grading consideration?

Iconic Rare, Secret Rare, and Nova Rare cards, plus capped-run event promos like Encrypted Legend cards.

Does the Kickstarter funding record guarantee card value?

No, it signals strong overall demand but not individual-card scarcity or grading-worthy condition value.

Is it better to grade immediately or wait?

Waiting a few months after retail launch lets real population and sale data develop first.

Keep Your Chase Pulls Grade-Ready Either Way

Whatever you decide about submitting, a Nova Rare or Secret Rare pull needs protection the second it leaves the pack. Store graded-ready cards in an EVORETRO 15 slab metal case built to keep them organized and secure.

Related Guides

Recommended Products