Dragon Ball Super Card GameEVORETROField LeaderFusion WorldStory Booster 01

Dragon Ball Super Card Game Story Booster 01: New Field Leader Mechanic Arrives August 21

Bandai has confirmed the English release of Dragon Ball Super Card Game: Story Booster 01 (ST01) for August 21, 2026, priced at $5.99 per 12-card pack. Unlike a standard Fusion World expansion, Story Booster 01 leans into scene-based artwork and character-driven cards that retell key battles and moments from across the Dragon Ball series, giving this release a more narrative focus than a typical competitive booster set.

The headline addition is an all-new Leader card mechanic: a Leader that can place a Field at the beginning of the game, a first for the Fusion World card pool. That's a meaningful rules-level addition on top of the set's nostalgia-driven presentation, giving both story-focused collectors and competitive players a reason to pick this one up.

This guide covers what's confirmed about Story Booster 01, how the new Field Leader mechanic works, and which EVORETRO products make sense once you're opening packs.

What's Confirmed About Story Booster 01

According to Bandai's official Fusion World product page, Story Booster 01 ships August 21, 2026 with a full 85-card list.

  • price: $5.99 USD per 12-card pack
  • release date: August 21, 2026 (English)
  • total card types: 85
  • rarity breakdown: 5 Leaders, 36 Commons, 20 Rares, 10 Super Rares, 2 Secret Rares, and 12 Energy Markers
  • theme: scene-based artwork and character-driven cards spanning key moments across the Dragon Ball story

With only 2 Secret Rares in the full list, pulls at that rarity will be genuinely scarce even relative to a standard Fusion World booster set.

The New Field Leader Mechanic

Story Booster 01 introduces a Leader card that can place a Field at the beginning of the game, a mechanic that hasn't appeared in the Fusion World card pool before. Fields have the potential to shape the early game in ways standard Leaders can't, which makes this set relevant to competitive deckbuilders even though its overall presentation is aimed more at story and collectability.

A Different Kind of Release Than a Standard Booster Set

Unlike Fusion World's numbered expansion sets (like FB10 Cross Force, which released this past June), Story Booster 01 is built around retelling the series' history rather than introducing a fresh competitive card pool tied to current storylines. That distinction matters for anyone deciding whether to treat this as a casual, collection-focused pickup or a genuine addition to a competitive deck.

Why the Low Secret Rare Count Matters

With just 2 Secret Rares spread across 85 total card types, Story Booster 01's chase pulls will likely carry a real premium on the secondary market almost immediately after release. Collectors chasing a specific Secret Rare should expect to open significantly more packs than they would for a set with a larger high-rarity pool.

Protecting a Sealed Booster Box

If you're picking up Story Booster 01 by the box, EVORETRO's Dragon Ball Super booster box protector keeps the sealed box's artwork and packaging free of shelf wear and dust while you decide when to open it.

Protecting Secret Rare and Super Rare Pulls

Given how scarce the 2 Secret Rares are across this set, EVORETRO's magnetic one-touch card holder gives a Secret Rare or Super Rare pull secure, display-ready protection the moment it comes out of the pack.

Organizing Commons and Rares

With 36 Commons and 20 Rares making up most of the set's card pool, EVORETRO's resealable team bags keep the bulk of your pulls sorted and protected without needing individual cases for every card.

Common Mistakes With This Release

  • assuming Story Booster 01 is a standard numbered Fusion World expansion rather than a narrative-focused special release
  • underestimating how scarce Secret Rare pulls will be with only 2 in the full 85-card list
  • overlooking the new Field Leader mechanic since the set is marketed around story and nostalgia
  • leaving a sealed booster box unprotected while deciding whether to open it

Recommended Products

To get ready for Story Booster 01's August 21 release, start with these:

Frequently Asked Questions

When does Story Booster 01 release in English?

August 21, 2026, at $5.99 per 12-card pack.

What's new about this set's Leader cards?

Story Booster 01 introduces a Leader that can place a Field at the beginning of the game, a first for the Fusion World card pool.

How many Secret Rares are in the set?

Just 2, out of 85 total card types, making Secret Rare pulls especially scarce.

Is this a standard Fusion World expansion set?

No. It's a Story Booster, built around scene-based artwork and character-driven cards retelling key Dragon Ball moments, rather than a standard numbered expansion.

Final Thoughts

Story Booster 01 gives Dragon Ball Super Card Game collectors a nostalgia-driven release with a genuinely new competitive wrinkle in its Field Leader mechanic. Whether you're chasing one of the set's two Secret Rares or just want a scene-accurate addition to your collection, having the right protection ready for August 21 is the easiest way to keep your pulls looking as good as the day you opened them.

Keep an eye on Bandai's official Fusion World channels for any additional release details as the date approaches.

Related Guides

If you want to learn more about protecting Dragon Ball Super Card Game releases, these guides may also help: