Shelf space and budget are finite, and Fantasy Flight Games currently supports three active Living Card Games at once: Marvel Champions, Arkham Horror, and The Lord of the Rings.
A collector deciding where to put their next 80 to 100 dollars is really asking which of these three is the better use of that money right now, not which one is objectively the best game.
Card size and basic cooperative structure are shared across all three, so the real differences are in tone, current release momentum, and entry cost.
Here is how Marvel Champions actually compares to Fantasy Flight's other two Living Card Games for a collector deciding where to invest in late 2026.
Fantasy Flight's own Living Card Games page lists exactly three current titles: Marvel Champions, Arkham Horror: The Card Game, and The Lord of the Rings: The Card Game, all cooperative and scenario-based.
Older Fantasy Flight LCGs like A Game of Thrones: Second Edition are not part of that current lineup, so a new buyer comparing options today is really choosing between these three.
Marvel Champions, Arkham Horror, and The Lord of the Rings all use the same 63.5mm by 88mm standard card size, with Marvel Champions and Arkham Horror both also including a smaller mini-size identity or investigator card.
That means a collector's existing standard sleeve and binder stock crosses over cleanly between all three games; a single pack of soft card sleeves covers the standard-size cards in any of the three without buying anything size-specific.
Marvel Champions is mid-cycle, with Fear No Evil's wave of releases running from July through at least November 2026, which is the busiest release calendar of the three right now.
Arkham Horror also announced new scenario content and an Arkham Horror: Remastered crowdfunding campaign in September 2026, while Lord of the Rings has reportedly wound down new repackaged content after its Return of the King Saga expansion, though its Revised Core Set remains in print.
All three games put players on the same side against the game itself, but the tone is where they genuinely split: Marvel Champions is superhero action, Arkham Horror is Lovecraftian horror and investigation, and Lord of the Rings is a slower questing journey.
Picking based on which tone you actually want at the table matters more than mechanics alone, since the core deck-building loop is broadly similar across all three.
Canadian retail pricing puts the Marvel Champions Core Set around 95 CAD and the Arkham Horror Revised Core Set around 80 CAD, while Lord of the Rings' Revised Core Set has historically listed closer to 70 to 75 USD, with Canadian pricing varying more by retailer.
None of the three is dramatically cheaper to start, so entry cost alone is not a strong tiebreaker between them.
Marvel Champions currently has the most active new-release momentum of the three, with multiple 2026 releases across the Fear No Evil cycle still rolling out, which gives a new buyer more to look forward to immediately after the Core Set.
A collector who wants a game that will keep expanding through 2027 without waiting on uncertain future support is better served starting with whichever of the three is actively releasing content, which right now favors Marvel Champions.
Nothing stops a collector from owning all three Fantasy Flight LCGs at once, since the card pools do not interact and each game stores and plays independently of the others.
The real cost of a second or third LCG is time rather than shelf space, since each one asks for its own regular play rhythm to actually get value from an ongoing release cycle rather than a shelf of unopened boxes.
Yes, both use the standard 63.5mm by 88mm size for the bulk of their cards.
New repackaged content appears to have wound down after its Return of the King Saga expansion, though its Revised Core Set remains available.
Marvel Champions, with the multi-release Fear No Evil cycle running from July through at least November.
No, all three land in a broadly similar price range at Canadian retail.
Whichever of the three you start with, a dedicated binder keeps that Core Set's cards separate from the rest of your collection instead of blending into one undifferentiated pile. A 3-inch ring binder gives any single LCG's growing card pool its own home.
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