Where Crack the Plates recreates comedy, Treasures of Smaug recreates dread. This Scene Box illustrates the moment Bilbo creeps into the dragon's lair, torn between opportunity and the very real chance of being burned alive.
Marta Nael's artwork spans six borderless cards that assemble into one continuous scene on the included display easel, and like its counterpart, this box belongs entirely to The Hobbit: Eternal, meaning nothing inside it is Standard-legal.
What makes Treasures of Smaug worth a Commander player's attention specifically is how tightly its cards lean into artifact, Treasure, and big-mana themes, all built around a single towering commander.
Here is a full breakdown of what is inside the box, and why each card earned its place in a Commander deck rather than just a display frame.
The scene captures Bilbo's confrontation with the sleeping dragon Smaug deep beneath the Lonely Mountain, arguably the single most iconic moment in the entire novel. The six-card illustration rewards being assembled on the easel in the correct order.
Thematically, the box centers on artifacts, mana ramp, and asymmetrical damage effects, mechanics that reward exactly the kind of big, greedy plays the scene itself depicts.
Smaug, the Impenetrable is a distinct card from Smaug the Magnificent, the gold-printed chase mythic found in the main HOB set. Where that card is a straightforward bomb, this Smaug is an indestructible dragon that generates Treasure tokens whenever it takes noncombat damage.
That makes it a natural commander for mass-damage strategies, since effects that would normally punish your own board state instead fuel Smaug's mana engine while leaving him untouched.
Bilbo's Burglaring lets you steal an artifact from each opponent for one mana less than the format staple Blatant Thievery, at the cost of only being able to target artifacts rather than any permanent. In practice, that trade-off is often worth it.
Commander tables are full of valuable artifacts, from mana rocks to equipment to genuine bombs, which makes this card a real blowout in the right game rather than a narrow sideboard piece.
Necklace of Girion is a mana rock that distributes plus-one-plus-one counters as it works, making it a natural fit for landfall or counters-focused Commander decks. It performs best specifically in mono-green shells that can maximize its land-count triggers.
Paired with an existing counters-matters commander, this card has a real chance of becoming a long-term Mono-Green staple rather than a set-specific curiosity.
Dragon's Desire is a ritual effect that has drawn direct comparisons to Dockside Extortionist for its ability to generate a burst of mana. It rounds out the box's artifact-and-mana theme alongside Bilbo's Burglaring and Necklace of Girion.
For players building around fast, explosive mana rather than a slower grind, Dragon's Desire is worth evaluating on its own even outside a dedicated Smaug shell.
The remaining two scene cards complete the six-card illustration, and the box also includes six matching art cards plus three standard HOB Play Boosters, identical in structure to Crack the Plates. Both halves of the product deliver genuine gameplay value, not just a shared display piece.
Collectors weighing which box to prioritize should note that Treasures of Smaug leans harder into a single powerful commander, while Crack the Plates spreads its value across several playable pieces.
Treasures of Smaug leans harder into a single dominant commander strategy, with Smaug, the Impenetrable functioning as the clear centerpiece around which the rest of the box's artifact support is built. Crack the Plates spreads its value more evenly across several distinct playable pieces instead of centering on one card.
That difference matters when deciding which box to prioritize first. A collector who wants one powerful build-around commander should lean toward Treasures of Smaug, while a collector who wants broader, more flexible pieces across several different decks may get more mileage out of Crack the Plates instead.
No, they are two separate cards from two different products.
An artifact from each opponent, for six total mana.
Mono-green decks built around plus-one-plus-one counters or landfall.
Yes, three Play Boosters of standard HOB cards are included alongside the scene cards.
An indestructible dragon deserves an indestructible storage plan. Protect every Treasures of Smaug pull with a EVORETRO Magnetic Card Holder 25-Pack before it hits a Commander table.
Once your deck is built around Smaug, an EVORETRO Plastic Deck Box keeps the whole 100-card pile ready for the next game night.
!