EVORETROMarvelS.H.FiguartsTamashii NationsX-Men

S.H.Figuarts Psylocke (GAMERVERSE) Brings a Fourth Capcom-Inspired X-Man to November 2026

Tamashii Nations' Capcom-inspired Marvel figure line is expanding with one of the X-Men's most iconic fighters. Confirmed via Tamashii Nations' own official announcement, reported by Toy People and cross-referenced with Toyark, Bleeding Cool, and Flickering Myth's coverage of the same reveal, S.H.Figuarts Psylocke (GAMERVERSE) is the fourth entry in the Marvel Gamerverse series, releasing November 2026.

Recreated in her classic purple-haired ninja costume, the figure leans heavily on effect parts to capture Psylocke's psychic-powered fighting-game poses. Here's what's confirmed.

What's Confirmed About Psylocke (GAMERVERSE)

Tamashii Nations' official announcement, as reported by Toy People, confirms the following:

  • Fourth entry in the S.H.Figuarts Marvel Gamerverse series
  • Price: 9,900 JPY (tax included), roughly $61 USD
  • Release date: November 2026
  • Approximately 155mm tall, PVC and ABS painted finish
  • Sculpted purple hair with an articulated back section for expressive posing
  • Includes swappable bangs to recreate her signature psionic-energy face-mask look
  • Includes butterfly-shaped psionic energy effect parts in both large and small sizes
  • Includes a psionic katana for each hand and three pairs of interchangeable hands
  • Includes a shouting face plate and a display background sheet
  • Designed to display alongside previously released GAMERVERSE figures

Effect Parts Built for Fighting-Game Poses

The combination of swappable bangs, dual-sized butterfly energy effects, and a dedicated katana for each hand gives this figure enough parts to recreate Psylocke's signature psychic-blade stances directly from her Capcom fighting-game appearances, rather than a single static pose. That level of effect-part variety has been a consistent hallmark of the GAMERVERSE line so far.

A Fourth Figure Built to Display as a Set

Tamashii Nations explicitly notes this figure can be displayed alongside previous GAMERVERSE releases, reinforcing that this is a line meant to be collected together rather than as standalone releases. Collectors already following the series have another confirmed reason to keep shelf space open for future entries.

Displaying a Six-Inch Figure With Multiple Effect Parts

With three pairs of hands, two katana, several energy effects, and swappable face parts, this figure comes with more loose pieces than most single-character releases.

For posing Psylocke herself, EVORETRO's articulated stands for 3.75 and 6-inch figures give this roughly 155mm figure secure support for dynamic psionic-blade poses.

For organizing the extra hands, katana, and energy effects, EVORETRO's acrylic display risers for 6-inch figures keep the full accessory set visible and tidy alongside the figure.

Common Mistakes Collectors Make

  • Assuming this is a Marvel Legends release rather than a Bandai S.H.Figuarts GAMERVERSE figure
  • Losing track of which of the three hand pairs pairs with which katana or effect combination
  • Overlooking the swappable bangs needed for the psionic-mask face look
  • Not accounting for November 2026 as the release date despite preorders having opened in July

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Frequently Asked Questions

When does S.H.Figuarts Psylocke (GAMERVERSE) release?

November 2026, priced at 9,900 JPY.

How tall is the figure?

Approximately 155mm.

What accessories are included?

Three pairs of interchangeable hands, two psionic katana, large and small butterfly energy effects, swappable bangs, a shouting face plate, and a display background sheet.

Is this part of the main Marvel Legends line?

No, this is Bandai's S.H.Figuarts GAMERVERSE series, inspired by Capcom's Marvel fighting games.

Final Thoughts

S.H.Figuarts Psylocke (GAMERVERSE) gives fans of Capcom's Marvel fighting games another densely accessorized entry built to display alongside the rest of the line. With its wide range of swappable parts, it rewards fans willing to build multiple poses rather than settle on one.

Keeping the figure supported and its many effect pieces organized makes it easier to switch between poses without losing track of any accessories.

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