Bandai released four new Gundam Card Game starter decks all on the same day, September 25, giving new players an unusually wide first-purchase decision to make all at once.

Aquatic Assault, Raging Onslaught, Silent Barrage, and Heavy Dominion each run $15.99 and each lean into a genuinely different two-color strategy.

This guide compares all four honestly, so the decision comes down to actual playstyle fit rather than box art alone.

Every deck is fully ready to play straight out of the box, so none of this requires any additional purchase to try.

What Every Starter Deck Includes

Each of the four decks contains a ready-to-play 50-card main deck, 10 Resource Cards, a paper damage counter, a rule and playsheet, and a Bonus Pack, giving every option the exact same baseline value for the same $15.99 price. Aquatic Assault and Silent Barrage each include 4 Token Cards, while Raging Onslaught and Heavy Dominion include 2 each.

Because the core contents are equivalent across all four, the real decision comes down entirely to which color pairing and strategy actually appeals most, rather than which box happens to include slightly more Token Cards.

Aquatic Assault (ST11): Blue-Purple Control

Led by Char's Z'Gok, Aquatic Assault runs a Blue-Purple lineup built around Marine Units and battlefield control, rewarding a patient, grinding playstyle over a fast aggressive one. Blue's card draw and HP recovery pair naturally with Purple's damage-as-resource identity here.

A player who enjoys out-resourcing an opponent over a longer game will likely find this deck the most satisfying of the four to pilot.

Raging Onslaught (ST12): Red-Purple Aggression

Led by Gundam Epyon, Raging Onslaught runs Red-Purple and focuses on aggressive close-range combat, aiming to close games out quickly through relentless early pressure. This is the most straightforwardly fast of the four decks.

A player who prefers a proactive, direct playstyle over a patient, reactive one will likely enjoy Raging Onslaught's speed the most, since it rewards decisive early plays over careful long-term planning.

Silent Barrage (ST13): Green-Red Ranged Pressure

Led by Qubeley alongside Gundam Aerial, Silent Barrage runs Green-Red and centers on Bit and Funnel users supporting a long-range strategy, blending Green's ramp with Red's damage output. This gives the deck a distinct ranged-pressure identity compared to the other three.

Collectors drawn to Qubeley's iconic funnel-based fighting style specifically will likely gravitate toward this deck first.

Heavy Dominion (ST14): Green-White Armor

Led by The-O and Full Armor Unicorn Gundam, Heavy Dominion runs Green-White and concentrates on heavily armed and armored Units capable of putting considerable pressure on the battlefield once established. This deck rewards patience early in exchange for overwhelming late-game power.

A player who enjoys a slower buildup toward a dominant board state will likely find Heavy Dominion the most rewarding to pilot.

Choosing Based on Playstyle, Not Box Art

Reading each deck's actual strategy description, rather than picking based purely on which mobile suit looks the coolest on the box, leads to a more satisfying first several games. All four are competitively viable straight out of the box.

Trying two decks against each other, if a local shop or friend has more than one, is the fastest way to confirm a preference before buying further product.

How the Four Decks Match Up Against Each Other

Raging Onslaught's speed can punish Heavy Dominion's slow buildup if it isn't played carefully, while Aquatic Assault's control tools are well suited to outlasting Silent Barrage's ranged pressure over a longer game. Understanding these matchup dynamics helps set realistic expectations for a first few games between friends.

None of these matchups are so lopsided that a well-piloted deck can't win, which keeps all four genuinely viable choices for a first purchase.

Buying More Than One at Once

Because the four decks are priced identically and designed to be played against each other, picking up two at once is a reasonable way to guarantee a genuinely balanced first match with a friend or family member. This avoids the awkwardness of borrowing a second deck from a shop demo table.

Starting with the two decks that feel most different in strategy, rather than two similar ones, tends to make for the most instructive first games, since the contrast makes each deck's strengths and weaknesses much easier to spot.

Common Mistakes to Avoid

  • Picking a deck based purely on box art rather than its actual strategy.
  • Assuming all four decks play similarly because they released together.
  • Overlooking the Token Card count difference between the four decks.
  • Buying all four before trying even one against a real opponent.

Frequently Asked Questions

How much does each starter deck cost?

$15.99 each, with identical core contents across all four.

Which deck is fastest to play?

Raging Onslaught, built around aggressive Red-Purple close combat.

Which deck suits a patient playstyle?

Aquatic Assault, built around Blue-Purple control and grinding value.

Do any of the four decks need extra purchases to play?

No, each is fully ready to play straight out of the box.

Four Decks In, One Clear Winner for You

Whichever strategy speaks to you, protect it the same day you build it. EVORETRO's Plastic Deck Box keeps any of these four 50-card decks organized from the first game onward.

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